World’s Apart
Aug 15, 6:05 pm

By contrast Hexic 2 offers a world so simple it’s devastating. You’ll turn those little gems round and round ‘til they meet their like. They’ll disappear. New ones will take their place. Flowers will be made. Bombs will threaten you. In a very different way from Bioshock you will find yourself enthralled and on the edge of your seat. So much to do, so much to uncover.
Aug 15, 6:05 pm
The breadth of gaming often amazes me. How Bioshock and Hexic 2 can both come under the small umbrella of ‘videogames’ is astonishing. Yet they both do and both delight in very different ways.
Bioshock offers you the combination of Jules Verne-like underwater adventure with an Orwellian dystopic sci-fi plot. You’ll find yourself wandering around the faded grandeur of a decrepit art deco lost world under the sea. You’ll be attacked on all sides by the great and good of their day, now mutated into screaming insane monsters. Between blasting them away in all manner of fiendish ways you’ll stop to take a swig of a cheeky wee Merlot you find on a table, smoke a fag, and chomp on a bar of stale chocolate. So much to do, so much to uncover

By contrast Hexic 2 offers a world so simple it’s devastating. You’ll turn those little gems round and round ‘til they meet their like. They’ll disappear. New ones will take their place. Flowers will be made. Bombs will threaten you. In a very different way from Bioshock you will find yourself enthralled and on the edge of your seat. So much to do, so much to uncover.








